Work
Three games from university and a game jam. What came out of them, next to the detours along the way.
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01
GrappleGlory
A first person platformer where movement itself is the point. Grapple, wallrun and slide want to chain together cleanly.
Unity · C# · Blender · Level design
2026
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02
Carry Me Home
A deliberately hard 2D platformer. You draw the wind yourself with the mouse and let it pull you through the level.
Unity · C# · Physics · Sound design
2025/26
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03
Suitcase Sins
Scan people's belongings and decide which soul gets through the gates of heaven. Built in seven days at a game jam.
Unity · Game Jam · 3D · Teamwork
2025