GrappleGlory
A first person platformer where movement itself is the point. Grapple, wallrun and slide want to chain together cleanly.
Games
Three games from university and a game jam. What came out of them, next to the detours along the way.
A first person platformer where movement itself is the point. Grapple, wallrun and slide want to chain together cleanly.
A deliberately hard 2D platformer. You draw the wind yourself with the mouse and let it pull you through the level.
Scan people's belongings and decide which soul gets through the gates of heaven. Built in seven days at a game jam.